Lighthouse lighting slightly reduced in size and time adjusted. (cooing of pigeons, ring-necked parakeets, crows). Rock cave, dam, boathouse parking lot etc. Also i have seen some beta/PC only maps that run really bad, even there are not much objects on the map.Made all productions RevampProductionPoint and thus made it more diverse.Īdded two teleportation points to External Stones and Rock Cave. For example Felsbrunn, Estancia Lapacho and Ravenport does not have any issues, also Marwell Manor Farm works fine, but some areas in Old Stream Farm, Oakfield and in the Old Farm Countryside causing fps drops. Giants made maps are well tested and run better - if you move around the map, some maps still causing fps drops. Test them yourself, but this needs lot of time and effort.Ĥ. Most of the modsites host the mods what are not ready, they have errors, bugs. In FS19 i started with unpacked mods, so i do not know the difference.įirst of all i do not play in multiplayer and this way i can very fast edit xml files if needed.ģ. Giants ingame machines are in unpacked format on HDD, in FS17 helped me to prevent stutter if i unpackedĪll my mods in mod folder (repack with store option might help also). Giants modhub is only safe place to download mods, because they are previously tested.Ģ. Mods that had lot of errors, after deleting around 50 mods, game started to work much better.ġ. Most of them were downloaded from, untested, faulty, beta That made warnings/errors inside the log file. The problem was inside the mods, not sure which ones, but i deleted all the mods from mod folder, I found what was causing the FPS drop, now i have solid 60 fps most of the time. Modded maps/vehicles tend to be a lot more heavy than vanilla ones.Ĭonclusion : Even with "NASA" PC you would not be able to have such a huge farm(50 tractors, 10 combines etc.) with multiple workers, since Giants Engine have it's limitations. Felsbrunn is a lot more optimized than Ravenport. For example in FS17, I had regularly 4-5, where 2-3 of them were plowing/cultivating and I had no FPS drops. Note : this issue was not present in other FS games. This is more noticable if one of the workers is plowing or cultivating. FPS will instantly return to normal(60 in my case) after one of the workers is disabled or finished. Alt tabbing will cause micro stutter, but not FPS drops. This was present in all most FS games, especially newer ones. Many vehicles at same place will cause FPS drops no matter what PC do you have. What I've learned from playing FS games over the years : But the direction of the shop, it is going low. Even you look them from far, if you look in other direction, fps going ok. After you move around them, fps going down. use cheat code to add 5M dollar, buy so many tractors and harvesters you can and let them sit front of the shop. Upgrading videocard from 1080 ti to 2080 ti, did not help at all, fps still same if lowering settings.įor example: how to get this low fps. So i expect the bottleneck is CPU speed, but overcloking fromģ.4ghz to 4ghz did not help at all. One is around 50%, sometimes uses 3 and 4 core also, never more. Video memory usage 5GB, Video card utilization 50%, FS19 uses only 2 cores, one is 100% and another I am using performance monitor on win 10 pro to check the hardware utilization by FS19. I play only 30fps, resolution is 2560x1440 at the moment, settings high or medium, does not matter fps still drops Lowering graphics settings - did not work Lot of helpers and courseplay, but then my game runs only on 20-30FPS. This topic here is, how to get fps better, i am tired of playing small farms, i want to make big farm, 40 tractors, 10 harvesters and so on, FS19 or FS17 or Giants Engine problems with FPS whatever you want to call them.Īnyway, start the game, buy some equipment, evolve, buy more, in some point you have a big farm and piecesĪround 20 and more game FPS starting to go down.
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